Abstract: The commensurate number of the attacks and infringement targeting a
vulnerability of the game service has been increasing constantly, due to the
dramatic growth and expansion of the impact of the game industry. However,
there exist no subsequent researches for the differentiated technology, which
is to prevent the reverse function of the game service. Therefore, in this
study, we examined the current status of infringement toward online game
services which are provided in the market currently and designed the proper
technical measures ('Software Tamper Resistance') for a manipulation of the
game service which is the most vulnerable part. In detail, we have encrypted an
execution file and decrypted it in real time process. After that we implemented
antibebugging, disassemble, and antidump technology.
Keywords: Mobile game security, software tamper resistance, debugging, disassemble, memory dump