Affiliations: Okayama University, Okayama, Japan | La Trobe University, Melbourne, VIC, Australia | Osaka University, Osaka, Japan | The Kyoto College of Graduate, Studies for
Informatics, Kyoto, Japan
Abstract: Due to the recent popularization of digital broadcasting systems,
close-range broadcasting using continuous media data, i.e. audio and video,
has attracted great attention. For example, in a drama, after a user watches
interesting content such as a highlight scene, he/she will watch the main
program continuously. In close-range broadcasting, the necessary bandwidth for
continuously playing the two types of data increases. Conventional methods
reduce the necessary bandwidth by producing an effective broadcast schedule for
continuous media data. However, these methods do not consider the broadcast
schedule for two types of continuous media data. When the server schedules two
types of continuous media data, waiting time that occurs from finishing the
highlight scene to starting the main scene, may increase. In this paper, we
propose a scheduling method to reduce the waiting time for close-range
broadcasting. In our proposed method, by dividing two types of data and
producing an effective broadcast schedule considering the available bandwidth,
we can reduce the waiting time.
Keywords: Close-range broadcasting, scheduling, waiting time, continuous media data